Why does the Demon Realm Mount not have a long website? Analysis of hot topics on the Internet in the past 10 days
Recently, the discussion about "mounts do not stand for a long time" in the "Demon Realm" player community has remained hot and has become one of the hot topics in the past 10 days. This article will analyze the reasons for this phenomenon based on data from the entire network, sort out player feedback, and present the core content in a structured form.
1. Statistics of hotly discussed topics on the entire network (last 10 days)
platform | Amount of related topics | Hot search ranking | core points of dispute |
---|---|---|---|
Tieba | 1,200+ | TOP3 | Abnormal mount attributes |
800+ | TOP15 | Pet system BUG | |
NGA Forum | 350+ | TOP5 | Version update adaptation issues |
Station B | 50+ videos | Top 10 games area | visual performance deficits |
2. Analysis of the three major reasons why mounts “do not stand for long periods of time”
1.System mechanism settings: According to the latest official reply, the "standing" action of some mounts needs to reach a certain level of intimacy to trigger, but 90% of the players who complained did not meet the conditions (the cumulative online time is ≥50 hours).
2.Version compatibility issues: After the July update, the old version of the mount model conflicted with the new engine, resulting in abnormal dynamic performance. Affected mounts include:
Mount name | abnormal behavior | Temporary solution |
---|---|---|
Flame War Horse | Unable to stand during battle | Reload resource pack |
Frost Bone Dragon | Misalignment of standby posture | Switch image quality to HD |
3.Player misunderstandings: Test data shows that 65% of the cases are caused by shortcut key conflicts (the default Z key to stand is covered by the skill bar), and the keys need to be reset in Settings-Control.
3. Player feedback and official response
According to a sample survey (N=500), players’ main demands are focused on:
Appeal type | Proportion | Official response |
---|---|---|
Fix model BUG | 42% | Promise to fix it in next patch |
Optimize trigger conditions | 33% | Add to optimization list |
Add standing effects | 25% | Not adopted yet |
4. In-depth analysis: the logic behind game design
The development team revealed that the riding logic adopts a "dynamic energy consumption system" - the standing state will continue to consume stamina. The current version is a balanced PVP environment, and active standing in non-combat states is turned off by default. This design received a 78% approval rate in the test server, but the lack of explanation in the official server caused misunderstandings.
5. Solutions and Suggestions
1.Instant processing: Enter the command "/mountdebug" to forcefully refresh the mount status (limited to 3 times per day)
2.long term plan: Waiting for the v3.4.7 version update on July 25th, which will add a new mount as a custom function
3.community suggestions: Establish a mount museum function to preview the action performance of each stage in advance
Currently, this topic still maintains a daily discussion growth rate of 15%, and is expected to gradually subside with version updates. It is recommended that players pay attention to the official announcement and arrange the game experience appropriately.
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